Monday, June 23, 2014

random resident evil crap

a style frame project i been working on. I was too bored of it. here are some wip






Monday, November 4, 2013

Jordan

Just a little project. here are some wips.
hopefully i can update this blog more. Been pretty busy




Wednesday, January 30, 2013

nike: seed

Here is another personal project i been working on.

The idea for this project came from the quote "Basketball is my life" or "Basketball is life". So i wanted to show this literally in style frames. I tried to make a basketball into a living organism.

It starts out as a small alien looking ball creature thing. Then forms living organs that kind of represents lungs and such. Finally it forms into a ball.

I learned 3d sculpting in this project which was fun. Sculpting modeling was very helpful when designing organic shapes.

Final result. ( larger images on my portfolio )


Process



Friday, January 11, 2013

WRC

aka World Rally Champion

here is a project i been working on a for a week or so. Had to do a lot of revisions. too tired to description heh..
see my portfolio for  larger frames

process stuff



Wednesday, January 2, 2013

splinter cell

here is another project i been working on. Not a fan of the Splinter Cell games but i just wanted an excuse to do a futuristic thing heh. Pretty fun little project. learned some new stuff
you can see larger frames at my site BLACKLIST

process:



Saturday, December 29, 2012

Monday, December 24, 2012

max payne

yo yo

Here is a personal project i been working on for a about a week.

It was a bitch to design but came out pretty well imo.
Max Payne is a video game from Rockstar Games. The story in a nutshell is that Max's family was murdered, becomes depressed, becomes an alcoholic and kills people heh. He was also an ex cop

In this project i wanted to show the tone of the game's story in a simplistic way. So i just took the iconic stuff from the game such as whiskey, bullet and guns and incorporate them in the title sequence.

One program i had to learn was to create the whiskey fluid was REALFLOW. Realflow is a 3d fluid simulator. I spent about 3 days just watching and reading hours of tutorials to just get the basics down. RF is cool but its just too damn time consuming for me because of my crappy computer hah. All the glass and bullet stuff where made in C4D. Also big thanks to Ash Thorp for helping me.








Tuesday, December 18, 2012

another gif

more realflow crap. hopefully i can finish up my project next week. Been learning hella realflow crap the past week....wish i had a faster computer to render all this stuff.

Monday, December 17, 2012

yay realflow..

been learning realflow for a few days now...watching hours of RF videos, just want to soak everything in. so much to learn
here is just a little test.

Saturday, December 15, 2012

real flow




been learning a lot about c4d and realflow. just same random stuff

Sunday, December 9, 2012

bmw

yo
been working on some more personal style frames.
I'm a big car guy and wanted to do style frames for a car logo. So i decided to do BMW because im a bmw fan but also the logo was simple heh.

So i wanted to show to the level of detail and fine craftsmanship of BMW into the logo. First came to mind was a clock mechanism. So i went to sketch for a bit to get the layout of the frames. Then went to Illustrator and designed vector shapes of misc clock parts. I wanted all clock parts to come together to form the BMW logo at the end. I'm pretty glad how it came out.

Hopefully if i do more style frames i can apply and do some freelance for some of my favorite vfx agencies.
-bao

here are some some of the vector shapes i made and the actually frames.




Thursday, December 6, 2012

more c4d stuff



mech thing

just some more c4d practice. hopefully i can create some mech stuff in 3d :). i feel theses are too bland. i need to learn to add more curves and lines




Wednesday, December 5, 2012

evolution

here is a project i been working

basically the idea was to design a logo outro for a new Mitsubishi Evolution car. Because of the car name is "evolution" i wanted to design  an organic microscopic Mitsubishi logo. The logo would start out as small particles then formed into the iconic 3 diamond logo. I guess the formation of the logo would represent "evolution"....heh. c4d was a bitch. had to learn a lot of stuff in this project.  Still was a fun a style frame project.

now on to the next project...

here is the end result.


here are some of my rejected ideas from the early stages.






Friday, November 30, 2012

c4d holograms

my first c4d project. It was a fun little project. 
So my plan was to design street signs that would be in a downtown urban futuristic city. I kind of got the idea off a lot of movies that used holograms and thought to myself "those hologram would make kick ass street signs". Instead of seeing neon signs you see these holograms. 

Had to learn a lot of simple crap in c4d. Basic modelling, making material transparent, lighting, etc. Spent night just watching gsg and youtube videos. 

I learned a lot during this project. Feels good working with 3d now. My next project going to involve 3d as well :) 

Hopefully a couple of more personal project will lead me to a real job. 
also cleaned up more portfolio a bit, just removed my old crap that i wasnt feeling anymore. 








Wednesday, October 31, 2012

more nike stuff

here are some personal stuff i been working on.
my goal was to create a logo identity for nike with futuristic hologram look. Also a chance to play around with Photoshop more, messing with gradients and color. Kind of inspired  by Tron Legacy and Iron Man interface designs.

Planning to do an huge portfolio update soon with all my new work.